Equal parts mystery, horror, and action adventure, Cursed Mountain is a compelling and involving new Wii game. While the story unfolds slowly over the course of the game, if you can stand the slower pace and enjoy the ride, there’s a lot to draw you into the cold, merciless world presented here.
Playing as Eric Simmons, a famous mountain climber scaling Mt. Chomolonzo in Tibet, you search for your missing brother, Frank. This might be a straightforward enough quest if it wasn’t for the mountain’s resident goddess, who’s definitely tired of all the bustle through her world. Searching Buddhist temples or Sherpa villages is all required as you try to puzzle exactly what happened to your brother, and if that and the weather wasn’t enough to deal with, there’s another problem – you’re constantly being assaulted by angry spirits.
From that somewhat mismatched description, it would be easy to write off Cursed Mountain as a bumbled mix of too many genres. Instead, I encourage you to give it a try. The details put into the hand drawn cut scenes add a classic feel to the story. What’s more, the supernatural element to the game, which could so easily feel forced, is actually real treat because it’s all based in real religious teachings of the area. Accurate descriptions of actual rituals and artifacts used in this culture create an eerie, believable world that it’s easy to get lost in.
Of course, the rather significant downfall of this game is in the motion controls. Forced to use the controller as countless objects during the course of the game, only a few functions are easy and work every time. Several complicated but required moves are wretchedly hit or miss, often resulting in an abrupt and untimely death. This frustration often pulls you out of the spooky and involving world and abruptly back into the real one, often with your own kind of curses in abundance.

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