Last Rebellion sends you to fight against a world of zombies with only a predictable story and weak fight mechanics to fend them off. You take control of two characters, Nine and Aisha, as you, and only you, proceed through 15 hours of forced plot and unimpressive landscapes.
This may seem a little too harsh of a review, but the game, overall, is truly unimpressive. If you’ve played one bad rpg, then you’ve played this one. Putting this game into your PS3, you’ll wonder what you spent all that money on. The graphics are reminiscent of yesterday’s consoles, and seems like it was rushed out into stores.
Sometimes a game that lacks graphics or playability can be saved if it includes a unique fighting system, or has stories that you’ll wish were made into movies. But these are both marks that Last Rebellion missed out on. The gameplay does introduce a new concept; the two main characters share a soul and health points and kill targets by working together to “mark” and banish them back to whence they came.
But, this is often as confusing as it is frustrating. One false move, and you’ve send a zombie into a rage that is inescapable. As you near the end of the game, you’ll figure out how to predictably kill the monsters every time, which turns Last Rebellion from hopeless hard to tedious.
The reviewers at GameSpot have it right when they said that this game simply doesn’t need to exist. There are too many outdated and boring features of this game to give it any value. The landscapes would have been outdated if this had come out on a PS2, the story is bland, and the fighting is either frustrating or way too simple. Last Rebellion is a game way behind it’s time. Way, way behind.


